Lover of the environment in almost all regards. Avid hiker hiker and kayaker and a dedicated game artist. Truly believing that games and entertainment can create genuine wonder.
Lead for Environment and level teams.
Building and rigging Humans for dataset rendering
3D artist for VR, AR and general real time viewing mainly geared towards industry clients.
3D artist making props, level assets and level art.
Intern at DICE, getting intro to the game engine and learning to create game assets in production.